![]() Once you've got all your cities going strong, you must build military units. Try to research "Recycling" as soon as possible, so you can build recycling centers. You want to get as much production as possible out of each city. Now you're building factories and power plants in your cities. Go for techs good for ships, and try to build Magellan's Expedition. You need to find out where your enemies are. You should also begin planting cities on other islands, and do some serious exploring if you have not already done so. Now is the time to develop industrialization, and military technologies. Tip: turn every square used by a city into a road/rail, it increases that city's output. When you get railroad, turn all your roads into rails. Once they're down to 30% luxury or so, put as much of the taxes as you can into science, while maintaining a positive income. When you get your cities to a good sized population, wean them of their luxuries gradually and increase taxes. ![]() If you have done some exploring, and are not immediately threatened by another player, it can be a good idea to keep science at maximum until techs start to take too long to generate. After your cities have grown, and you put science back up to 50% or so, you will again gain techs, but at a slightly slower rate. The down-side to this is that setting luxury to 100% means that your science research will all but stop. ![]() This places you in the Second Expansion phase. When they've gotten big enough, set the luxury down to a reasonable level of 20-40%. When you do this, all cities will immediately begin celebrating, and will grow at a rate of one person per turn as long as there is surplus food. This is accomplished by changing the government to a democracy, making all cities build temples, and setting the luxury rate to 100%. When you get democracy, you are equipped to go into the Second Expansion phase. Cities operate much better under republics than they do under despotisms. What you should be shooting for is first "The Republic," then "Democracy," then "Railroad," and then "Industrialization." As soon as you get the republic, start a revolution and change over to a republican government. Unless you make contact with another player, don't worry about building military units just yet.)Īll throughout this time, you have been gaining techs as fast as possible. (Note: If the food production in a city drops to +1 from supporting too many settlers, and you can't rearrange people to increase it, then switch them to building temples. After you have built as many cities as your corner of the island will hold, turn the settlers to irrigating and building roads. The more settlers you make, the more cities you can have the more cities you have, the faster you gain tech the faster you gain tech, the faster you win. ![]() Every city should be churning out settlers. Don't worry about the tax rate, since you won't be building any improvements to drain your cash you'll be building settlers. ![]() Now that you have a city or two, you'll want to set the science rate as high as your government type will allow. Tip: Try to build on horses or near fish. The further apart they are, the more difficult they are to defend and administer at this stage. Keeping this in mind, try to keep your cities fairly close together. The map of the city and the surrounding area contains that city's territory. You can see which squares are being used by a city by clicking on it. When building a city, make sure that you don't overlap onto one of your other cities' territories. The name of the game is to tie down as many squares of land as possible. The first thing you want to do is build cities and explore your island.
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